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jtnimoy - works tagged with "jttoolkit"
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works tagged with jttoolkit

jttoolkit to OpenFrameworks (2007)

Jttoolkit is a C++ system for Processing artists. Actually, OpenFrameworks is probably going to do a much better job at this than me, so let's all get on that boat now. And for Gabe, it was really more about the cleanly managed dependencies. Cygwin and MacPorts have been absolutely a headache f...

pinch (2008)

Pinch is a hypnotic and inspiring aesthetics exploration toy that allows the player to easily generate many kinds of abstract shapes. A virtual sheet is made from free-floating physics masses. Click in different places to apply forces making the masses move towards that area of the screen, hence "p...

LG Advanced Learning (2008)

My part in this project was inspired by a piece "pinch" which i had been emailing around at the time. I worked with Jake Seargeant, 3D artists, and director Carl Erik Rinsch at Digital Domain to create the light effects for this commercial about little robots who have a party while the owner...

Gatorade - Inside Crosby (2007)

For this rich scene of what's going on inside an athlete's head, Mark Kudsi had me writing C++ code to generate slowly growing neurons into a stretched screen 'topiary'. An adhoc rendering cluster was used to quickly render random seeded versions as we evolved the style into the fantasy vision ...

HP Paulo Coelho (2007)

For Paulo, finger trails of personal photos dissipate like horse hair underwater. My C++ JImage object is born - something that allows pixel addressing that can also update its display list cached textured unit rect. I later based a hair style on this aesthetic. It was a pleasure to collaborate on ...

Modest Mouse Dashboard (2007)

This music video turned out to be a unique family effort, rewarding in the end. A couple of the island shots feature the pop celeb's face rendered by our custom after effects plugin, Pixel F. Meanwhile indoors, Gabriel takes a simple springy spider web I had set up and activates it artistically usi...

HP Pharrell (2006)

had the great honor of doing (more) algorithmic particle artistry with Motion Theory to produce this stunning new HP commercial, for their "The computer is personal again" campaign. Spinning spools of typographic smoke, shaking the pixels off shoes, and of course, a swarm of gratuitous abstract coo...

Nike 'One' (2006)

Motion Theory's workflow of the Nike 'One' commercials did not just benefit from an applet programmed by one of the team members. This time, the core workflow became a team of four visual programmers risking carpel tunnel to generate a diversity of floating engineering graphics using every trick in...

GRL Graffiti Brush (2007)

I shared a hotel with knights of Graffiti Research Lab (GRL) et. al. in Barcelona whilst showing at offf 2007. At one point, I coded this brush that turns a few mouse drags into a randomly generated bubbly blingy style. The brush code was then massaged into <a href="http://graffitiresearchlab.com/?...

Bud Select - Just a Game (2007)

For this superbowl spot, I had another amazing collaborative coding experience with Gabe Dunne. The approach was different in high level regards. Our generative renders were being used as concept for other artists to flesh out into several shots and variations. We were also coasting on a sufficient...

EAZ AR/MR Workshop (2005)

Report: FACT HCI Augmented Reality Workshop, Success.