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NANANA is a 3D message board, whose interface is based on the structure of an old jungle gym from my elementary school.
A 360 degree photographed version the jungle gym I had in mind (from the playground of Lunada Bay Elementary, in Palos Verdes) spins as
super-imposed 2D lines of text float in ...
Creative Exquisite-Corpse Viewer, using content generated by a hundred ITP students in collaboration with my Applications group during the
preceding week. Solution: a cyclical self-drawing, line-recycling, and motion-mimicking strip of communal art.
QuickVector is an Asset Xtra (plugin) for Macromedia Director. It creates a new kind of sprite which draws lines, curves, polygons, and
more in different colors using Lingo code - extremely fast.
This Xtra was written for Tangible Typography, a UCLA Design | Media Arts class taught by Jennifer...
I was involved in authoring software plugin allows Macromedia Director Lingo to control an EZIO Board, developed at the University of
Michigan School of Art and Design by Micheal Rodemer and Ed Bennett in order to make circuitry and computing much easier for artists. As the board
is meant to m...
I taught a graduate workshop in Lingo programming, in conjunction with Maria Redin's Physical computing workshop. She taught them sensors,
circuitry, and EZIO programming. I taught them the basics of programming, on-screen animation, and I made myself available for a couple months to
Week 1 Assignments
Problem: Make an interactive map of your brain or body, or a mine field of life.
[without defining any variables or going far beyond what we were taught so far]
This piece is inspired by Lisa Steele's 'Birthday Suit - Scars and Defects', 1974.
Froggies is a play-testing prototype for a children's digital play environment.
A table with a screen embedded into the surface acts as an arena for virtual life.
Children react with the virtual life by placing various symbolic markers on the table
and sliding them around. The result is a music...
This series of seven interactive musical compositions is intended for serious play and wonderment about tools. Each piece is an abstract visual sound scoring language capable of playing itself back as the user gives input. The series is several attempted embodiments of my conceptual response to a r...
I collaborated with designer Jiyoon Chun at the School of Visual Arts in New York in creating an interactive exhibition for the Museum for Korean
Contemporary Art. Based on style guides and mockups, I created three online exhibits in Shockwave.
UCLA Undergraduate Design Exhibit's 2000 Interactive design kiosk for viewing student work. Thumbnails spin according to distance
from mouse, graphics slide back and forth on screen, also responding to mouse. Cursor shrinks and grows to fit thumbnails.
If "interpersonal" means communication between two people, and "intrapersonal" means communication between an individual and himself,
then what is an intraface to an interface?
This was an early artistic exploration in interface design/art.
This was the first thing I did in the UCLA design
department, as a fine art major crashing one of their
media classes taught by Robert Abel. I led a group of
students in producing a malleable interface for a
completely unrelated topic. The experience was both
embarrassing and enlighteni...