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One season, I was getting this ridiculous email forward about the readability of messed up words.
After the 3rd time I received the forward, I decided to make an online application that would scramble
peoples' text for them. The application caught a meme wave, and people started emailing me thin...
A contagious media experiment was done between four brainstorming artistic individuals in New York City. The goal was two fold: to create
an artistic expression about female identity, and to create a meme that would spread throughout the virtual and physical landscapes -
pre-calculated to b...
A logo piece commissioned for California Nanosystems Institute, conveying maleability in common matter. The design concept was
extrapolated until it became the final logo.
Instructions: drag the dots to change aspects of the hairy surface.
I collaborated with designer Jiyoon Chun at the School of Visual Arts in New York in creating an interactive exhibition for the Museum for Korean
Contemporary Art. Based on style guides and mockups, I created three online exhibits in Shockwave.
A PC screen saver that communicates with other screen savers via internet, slowly building a sculptural object on the screen. Working closely with
the UCLA DMA chair to adapt a concept from her original n0time installation into this new delivery format, I made a screen saver, network server,
Balldroppings was one night of idle programming that blew up unexpectedly into a web phenomenon.
I learned that simplicity is elegant, and C++ is wonderful for low-latency sound+image.
I also learned about addiction and glucose metabolism rate highs. Although I do not accredit myself
for having ori...
Commissioned work that deals with the browser as a medium in promotion of Google Chrome browser.
I chose to port Balldroppings to processing.js
and I made PopupPong -- pong that uses the brower windows as interactive game elements.
BallDroppings was able to happen because of the...
Marc Nimoy Extraordinaire was redoing the website for the UCLA Center for Intercultural Performance (CIP) and he had embedded
a small animated gif that had a marquee of text announces and fun blur transitioning. I offered to redo it in
Flash 8, and give him a lot of customization fea...
I worked with an "indie" hollywood studio in collaboration
with Jody Zellen in designing and building a web-based UI
to present their interview videos of the top industry game
designers on HTML5 canvas and video elements. I used ProcessingJS.
The interface featured a line-...
I redid the website for the human computer interaction organisation in Liverpool England that was
commissioning me to do a couple pieces at FACT. I used an open source flavour of flash - mtasc and swfmill
with a lot of xml and a makefile. The source was made available on the site. W...
I worked at Mekanism in San Francisco for a couple months mostly programming in Actionscript3 Papervision
for a few things. The front page of "Need for Speed Undercover" is a papervision panorama with interactive elements.
I'm impressed with papervision but it still has all the eccen...
I was involved in the early stages of a collaborative web prank for art's sake, created at the
Interactive Media Department of Fabrica / Benetton during after-hours.
This site shows an embarrassingly ignorant company selling fake products to help American citizens
participate in the nation's ne...
A map of Liverpool's Sefton Park for the Sefton Walk Park project, the
sound player will follow the trail and even catch its place when the
user jumps around in the playback controller. I'm also particularly
proud of the black and white version of the map. The map had to be
drawn from several refer...
I developed two versions of this company website for my friends from ITP. They would email me still mockups showing me their designs
and I would distill that into a real site. The first site in 2006 was a lot of flash, php, and xml. The second site in 2009 is more
php and html layout...
Five interactive typography art pieces, commissioned for Zero@WaveFunction, an art project more popularly known as "Nano."
Instructions: Move, click, and drag your mouse while reading the texts. Try clicking and dragging in different places, many times.
Week 1 Assignments
Problem: Make an interactive map of your brain or body, or a mine field of life.
[without defining any variables or going far beyond what we were taught so far]
This piece is inspired by Lisa Steele's 'Birthday Suit - Scars and Defects', 1974.
Creative Exquisite-Corpse Viewer, using content generated by a hundred ITP students in collaboration with my Applications group during the
preceding week. Solution: a cyclical self-drawing, line-recycling, and motion-mimicking strip of communal art.
NANANA is a 3D message board, whose interface is based on the structure of an old jungle gym from my elementary school.
A 360 degree photographed version the jungle gym I had in mind (from the playground of Lunada Bay Elementary, in Palos Verdes) spins as
super-imposed 2D lines of text float in ...
Reactive Logo for Sinapse, a new UCLA Center, dedicated to networking other UCLA Centers to each other. The Java applet features
"centralized" and "decentralized" network simulation, based on the building shapes in the UCLA map. Hold your mouse down for a long time to see
the buildings turn in...
This is a prototype for a graphics system I proposed to the UCLA Design student group which allowed for creative interactive
typesetting. The provided example defines a "mouse-responsive curve HTML tag" for the text.
The idea was rejected because it was not anti-aliased.
To interact with the app...
I quickly built this newsgroup/messageboard as an effort to give my fellow design students a place to voice their opinions in a truly
informal, yet public setting. People have been using it for years. The site has needed minimal maintenance, and allows the design students to
change colors, image...
Jaggy World was a tiny experiment I did while I was in high school. I
thought I would be witty and embrace the pixelated style of blown-up
black-on-white images. The result was a mini-choose-your-own-adventure
that began a very long effort I made to keep everything I did